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Category Archives: Design
Long Time, No Update
It’s hard to believe that the last time I updated this personal blog was 3 years and 5 months ago! A lot has happened in that time. The biggest thing was running a successful Kickstarter for my fashion brand Sefu. … Continue reading
UX without UI
I gave a presentation at the local UX Meetup about creating user experiences in action videogames.
Posted in Design, Game Dev, Video
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Gamelab
I’ve been consulting (as dxSaigon) for a project called Gamelab. It’s a medical research themed game jam where we’ve paired Vietnamese research scientists from OUCRU (Oxford University Clinical Research Unity) with Vietnamese game developers into seven teams which are competing, … Continue reading
Posted in Design, Game Dev
3 Comments
Announcing dxMag
I’m proud to announce that I’ve launched an online magazine about design. It has a strong focus on design in Saigon, Vietnam as that’s where I have been living for the past three years, but it also has articles from … Continue reading
Posted in Design
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DX-3: Design is Delicious
My third design exchange event will be held on November 20th at Cargo Bar here in Saigon, Vietnam! Join the facebook group or sign up for the mailing list for more information.
Posted in Business, Design, Events
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Foodshot Video
A video promotion for a food journal app called Foodshot. The app was created by my designer friend Vinh Tran, and co-staring the lovely Helly Tong ^^. Contributions: Copy editing, Acting, Voice Over.
Posted in Acting, Design, Video
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The Professional Designer
A Human Endeavor Design is about providing solutions to problems. When I talk to engineers they say: “that sounds just like engineering” and when I talk to marketers they say “that sounds just like marketing”. There is indeed a lot … Continue reading
Posted in Articles, Design, Game Dev, Philosophy, Shugyo
9 Comments
Four Key Traits for Designers
These are the traits that I look for when hiring designers. These are also the first things that I teach when training new designers. Know What is Essential Designers need to understand the soul of their product plus its constraints … Continue reading
Posted in Design, Game Dev
6 Comments
Seven Steps for Better Documents
Forward This is a document about creating documents, or as we jokingly said at the office: “the Inception of documents”. The entire seven step process is covered in this blog post, but due to the limitations of the blog layout … Continue reading
Posted in Articles, Design, Tools, Tutorial
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