Category Archives: Game Dev

Using Unity Asset Server on Amazon’s EC2

I recently set up Unity Asset Server (a version control repository server with a client built into Unity Pro) on Amazon’s EC2 — “a web service that provides resizable compute capacity in the cloud.” There were a few gotcha’s along the … Continue reading

Posted in Game Dev, Tutorial, Unity | 25 Comments

3D Modeling and Animation on OS X

I have the hankering to prototype some game ideas in Unity. Rather than just use cubes I want to have the ability to create some proxy art that is a bit more representative. My historic 3D app of choice is … Continue reading

Posted in Game Dev, Reviews, Tools, Unity | 4 Comments

Develop: Unity Focus

Over the past year I wrote a monthly column for Develop, a game industry rag out of the UK. The column was entitled Unity Focus and it took a different format each month, depending on what I though was interesting … Continue reading

Posted in Articles, Game Dev, Tools, Unity | Leave a comment

Six Cities, Five Countries, and Three Conferences in Two Weeks

The last two weeks have been a whirlwind of activity. First, Yuki and I flew to Vienna, Austria where we visited our friends Lev, Christoph, Claudia, and Babsi. While there we attended the Game City event and visited the swank … Continue reading

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A day of releases

Yesterday was pretty eventful. First of all, the Game Career Guide was released, you can get it here for free as a web viewable magazine, or as a downloadable PDF. It includes a top ten list for aspiring producers, written … Continue reading

Posted in Game Dev | 2 Comments

Moving Media

Dancing is a series of videos on wherethehellismatt.com. I found out about this on my friend Dan’s blog. These videos, which have gotten progressively better, are really amazing. If you have time I suggest watching them in this order: Dancing … Continue reading

Posted in Game, Game Dev, Motion Picture, Philosophy, Reviews, Travel | Leave a comment

Studio Interrupt Rebirth

The minimal website for Studio Interrupt, my new venture, went up earlier this week. Studio Interrupt shares the name of a previous entity through which I used to collaborated with friends during university; a name I continued to use as … Continue reading

Posted in Game Dev | 1 Comment

What Games Do Game Developers Look Up To?

Stormfront Studios sent out an email to their employees this week asking what games they “respect for their fun, creativity, innovation, and quality”. There will be a vote to determine the top four names which will be used to name … Continue reading

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Unite 2007 Event Coverage

I have been keeping my eye on an interesting game engine named Unity. The first Unity users conference, entitled Unite 2007, was held in San Francisco last week; I was asked by Gamasutra to cover the event! This was my … Continue reading

Posted in Events, Game Dev, Unity | 1 Comment

Panzer Tactics Interview

My friend Brandon Sheffield interviewed my friend Christoph Quas about the DS tactics game he designed entitled Panzer Tactics. When I spoke to Christoph about his game at GDC 2007, he told me that there were 150 units with something … Continue reading

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