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Category Archives: Game Dev
The Spiderwick Chronicals Announced!
The game that I have been working on at Stormfront Studios has finally been announced! From here on out, the project that I have referred to as Ogre shale be known as The Spiderwick Chronicles. The project is being published … Continue reading
Posted in Game Dev
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Super Puzzle Fighter II Turbo HD Remix
I finally got a chance to play Super Puzzle Fighter II HD Remix on Partner Net yesterday. Partner Net is where X Arcade Games are put to test before releasing them for real. I have to say that the visual … Continue reading
Game Marketer Points Finger at Developers
In the following two part essay on N’Gai Croal’s Level Up, Midway Home Entertainment Chief Marketing Officer Steve Allison suggests What Developers Must Do to Make Games That Sell PT 1: http://ncroal.talk.newsweek.com/default.asp?item=593154 PT 2: http://ncroal.talk.newsweek.com/default.asp?item=593219 He says that a successful … Continue reading
Posted in Game Dev
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The most important session at GDC 2007
The following was my favorite session at GDC 2007. In this presentation, entitled “Cutting the Apron Strings: Developer Liberation and Free Agency”, free lance game designer Michael John (Spiro The Dragon, Daxter, God of War PSP) delivers a heart felt … Continue reading
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Super Street Fighter II Turbo HD Remix
At a press event last month Capcom announced two projects that I’ve contributed to: Super Street Fighter II Turbo HD Remix and Super Puzzle Fighter II Turbo HD Remix. This was actually an image that I had made to justify … Continue reading
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Will Wright on Education
Will Wright has some interesting things to say about education in a recent interview with Popular Science about Spore: And a lot of it also is… you know, some of the most effective education is failure-based, where you’re given a … Continue reading
Posted in Education, Game Dev, Philosophy
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New Job
The fine folks at Stormfront Studios have hired me to do character control and combat design on their new project which I will refer to as Ogre until it has been officially announced. I’m super excited to be working there … Continue reading
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“Yomi” Fighting Card Game – First Public Play Test
Sirlin has announced a physical card game that we have been working on. It had its first public play test at this year’s Evolution Fighting Game Championships in Las Vegas. My involvement with this game began at GDC 2005 where … Continue reading
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Pac-Man creator Toru Iwatani leaves Namco
Iwatani-san, after nearly 30 year, is leaving Namco (where he designed Pac-Man, among other games) to teach at a university. Good luck Iwatani-san! I like this quote from the article: “For example, mental training games have become very popular lately,” … Continue reading
The responsibilities of a game designer
BACKDROP: Many people spend a large amount of their leisure time playing video games. Games, due to their immersive nature, can potentially be a more powerful form of media than film, literature, or television. By powerful I mean the capacity … Continue reading
Posted in Game Dev, Philosophy
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